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Aside from creating texture with prosthetic pieces within the sculpt, i'm going the research other methods of adding texture which could potentially be using ontop of proshetics, or maybe to help blend the edge of an appliance, or simply be used on their own.

Textural 

Effects: 

Electrostatic Flocking

 

Having seen a brief video on this awhile ago, I thought it would be a great technique to implement fur for any kind on mammal/human hyrbid. However, having read up on the equipment, I now understand it to be very specialist and expensive so it would be unlikely that I could incorporate this into  this project. Any fur I was wanting to do would probably have to be laid on or potentially knotted

 

 

 

Debrecini, T. (2012) Special Makeup effects for stage and screen: making and applying prosthetics. 2nd edition. United Kingdon: Taylor & Francis, page 74

I thought this technique could work really well for some kind of reptilian hybird, along with/instead of traditional scales. It could be a symptom of the skin cracking a drying out and its great because it can be coloured easily to fit any criteria.

The makeup gallery http://www.themakeupgallery.info/fantasy/alien/who/newseries/hame.htm [Accessed: February 21st 2015]

I imagine that the hair texture on this appliance from Dr Who was created by electrostatic flocking. I think so becuase there is a lot of dense hair, but it looks too soft and neat to all be hair punching, although I think the whiskers must have been punched in.

Debrecini, T. (2009) Special Makeup Effects. UK: Elsevier Inc. 

Electrostatic flocking seems like it would be ideal fear creating light, short hair texture, not thick hairs. I think this would be good for adding subtle texture.

 

I didn't realise that you could actually apply it to a person.

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